2000
Shapira, S. S., & Zur, . (2000).
Managerial Allocation of Time and Effort: The Effects of Interruptions.
Discussion Papers. presented at the 12, Management Science 47 (2001), 647-662. Retrieved from
/files/db230.pdf Publisher's VersionAbstractTime is one of the more salient constraints on managerial behavior. This constraint may be very taxing in high velocity environments where managers have to attend to many tasks simultaneously. Earlier work by Radner [1976] proposed models based on notions of the thermostat or putting out fires to guide managerial time and effort allocation among tasks. We link these ideas to the issue of the level of complexity of the tasks to be attended to while alluding to the sequential versus parallel modes of processing. We develop a stochastic model to analyze the behavior of a manager who has to attend to a few short term processes while attempting to devote as much time as possible to pursue a long term project. A major aspect of this problem is how does the manager deal with interruptions. Different rules of attention allocation are proposed and their implications to managerial behavior are discussed.
Winter, O. V., & Eyal, . (2000).
On Risk Aversion and Bargaining Outcomes.
Discussion Papers. presented at the 3, Games and Economic Behavior 41 (2002), 120-140. Retrieved from
/files/dp214.pdf Publisher's VersionAbstractWe revisit the well-known result that asserts that an increase in the degree of one's risk aversion improves the position of one's opponents. To this end, we apply Yaari's dual theory of choice under risk both to Nash's bargaining problem and to Rubinstein's game of alternating offers. Under this theory, unlike under expected utility, risk aversion influences the bargaining outcome only when this outcome is random, namely, when the players are risk-lovers. In this case, an increase in one's degree of risk aversion increases one's share of the pie.
Peleg, P. S., & Bezalel, . (2000).
Positive Prekernel of a Cooperative Game, The.
Discussion Papers. presented at the 12, International Game Theory Review 2 (2000), 287-305. Retrieved from
/files/dp231.pdf Publisher's VersionAbstractThe positive prekernel, a solution of cooperative transferable utility games, is introduced. We show that this solution inherits many properties of the prekernel and of the core, which both are subsolutions. It coincides with its individually rational variant, the positive kernel, when applied to any zero-monotonic game. The positive (pre)kernel is a subsolution of the reactive (pre) bargaining set. We prove that the positive prekernel on the set of games with players belonging to a universe of at least three possible members can be axiomatized by nonemptiness, anonymity, reasonablenss, the weak reduced game property, the converse reduced game property, and a weak version of unanimity for two-person games.
Samuel-Cahn, D. A., & Ester, . (2000).
Prophet Inequalities for Optimal Stopping Rules with Probabilistic Recall.
Discussion Papers. presented at the 2, Bernoulli 8 (2002), 39-52. Retrieved from
' Publisher's VersionAbstract{Let X_i
Zamir, S. . (2000).
Rationality and Emotions in Ultimatum Bargaining.
Discussion Papers. presented at the 7, Annals D'Economie Et de Statistique 61 (2001) 1-31. Retrieved from
/files/dp222.pdf Publisher's VersionAbstractThe Ultimatum Bargaining paradigm is often thought of as a demonstration of extreme disagreement between experimental evidence and game theoretical predictions and the basic assumption of rationality from which they are derived. Using the data of four experiments on Ultimatum Bargaining which I am involved in, I argue that, quite differently from this general impression, rationality in the sense of self-interested motives, is very much present in the observed behavior of both proposers and responders in the Ultimatum Bargaining game. Part of the argument calls for a broader interpretation of the notion of rationality than just immediate money maximization and the backward induction argument.
Peleg, H. K., & Bezalel, . (2000).
Representation of Effectivity Functions in Coalition Proof Nash Equilibrium: A Complete Characterization.
Discussion Papers. presented at the 8, Social Choice and Welfare 19 (2002), 241-263. Retrieved from
/files/dp223.pdf Publisher's VersionAbstractThe concept of coalition proof Nash equilibrium was introduced by Bernheim, Peleg and Whinston. In the present paper, we consider the representation problem for coalition proof Nash equilibrium: For a given effectivity function, describing the power structure or the system of rights of coalitions in society, it is investigated whether there is a game form which gives rise to this effectivity function and which is such that for any preference assignment, there is a coalition proof Nash equilibrium. It is shown that the effectivity functions which can be represented in coalition proof Nash equilibrium are exactly those which satisfy the well-known properties of maximality and superadditivity. As a corollary of the result, we obtain necessary conditions for implementation of a social choice correspondence in coalition proof Nash equilibrium which can be formulated in terms of the associated effectivity function.
Ullmann-Margalit, C. R. S., & Edna, . (2000).
Solidarity Goods.
Discussion Papers. presented at the 5, The Journal of Political Philosophy 9 (2001), 129-149. Retrieved from
/files/dp217.pdf Publisher's VersionAbstractContrary to a common picture of relationships in a market economy, people often express communal and membership-seeking impulses via consumption choices, purchasing goods and services because other people are doing so as well. Shared identities are maintained and created in this way. Solidarity goods are goods whose value increases as the number of people enjoying them increases. Exclusivity goods are goods whose value decreases as the number of people enjoying them increases. Distinctions can be drawn among diverse value functions, capturing diverse relationships between the value of goods and the value of shared or unshared consumption. Though markets spontaneously produce solidarity goods, individuals sometimes have difficulty in producing such goods on their own, or in coordinating on choosing them. Here law has a potential role. There are implications for trend setting, clubs, partnerships, national events, social cascades and compliance without enforcement.
Zamir, T. R. K., & Shmuel, . (2000).
Strategic Use of Seller Information in Private-Value Auctions, The.
Discussion Papers. presented at the 7. Retrieved from
/files/dp221.pdf Publisher's VersionAbstractIn the framework of a first-price private-value auction, we study the seller as a player in a game with the buyers in which he has private information about their realized valuations. We find that depending upon his information, set of signals, and commitment power, he may strategically transmit messages to buyers in order to increase his revenue. In an environment where the seller knows the rankings and lacks any commitment power, we find that the seller is unable to exploit his information. However, in an environment where the seller knows the realized valuations and can credibly annouce either the true rankings or the true values (or announce nothing at all) but cannot commit as to which of these truthful messages to announce, then it is indeed possible to increase his revenue. If the seller, in addition, can commit to the full signaling strategy, then his expected revenue will be even higher. We believe that this line of research is fruitful for both better understanding behavior in auctions and finding paths to higher seller revenue.
Bar-Hillel, M. . (2000).
Subjective Probability Judgments.
Discussion Papers. presented at the 12, In N. J. Smelser and P. B. Baltes (eds.) The International Encyclopedia of the Social and Behavioral Sciences 22 (2002) 15247-15251. Retrieved from
/files/dp229.pdf Publisher's VersionAbstractSubjective probabilities are probabilities people express for uncertain events or outcomes. They are generated, or judged, by two major heuristics: 1. When outcomes are unique (e.g., the guilt of some defendant) or set in the future (e.g., the winner of the next election), the approach is "theoretical". People pull together whatever they know, or believe, to be relevant, and judge the probabilities of the possible outcomes by the closeness of the match between them and whatever "prediction model" they have built in their heads. This heuristic is called representativeness. 2. When outcomes are grouped in categories or by features (e.g., the percent of convictions for a given charge, or the percent of elections won by incumbents), the approach is "empirical": Let's sample what's out there and count. If the sampling is done in one's head, and the probabilities judged by the number of examples that come to mind, or by the ease – real or anticipated – with which they come to mind, the heuristic is that of availability. These heuristics have distinct signatures. They lead to predictable and systematic biases, among them: the extension fallacy, the base-rate fallacy, sample size neglect, regression neglect, the unpacking effect, overconfidence, hindsight bias and more.
Daniel Granot, M. M., & Shalev, J. . (2000).
Voting for Voters: The Unanimity Case.
Discussion Papers. presented at the 5, International Journal of Game Theory 31 (2003), 155-202. Retrieved from
/files/dp218.pdf Publisher's VersionAbstractWe present a simplified model of the evolution of a society which is regulated by a formal unanimity voting procedure. We examine several protocols, which depend on whether admission or expulsion are permissible, and on the order with which they are implemented. Conditions which ensure the existence of pure-strategy perfect equilibrium profiles for some voting protocols, and counter examples for the existence of such profiles in other protocols are presented. Finally, we prove that the original founders would prefer a protocol in which expulsion precedes admission to protocols in which admission precedes expulsion, or the two are treated simultaneously.
1999
Mas-Colell, S. H., & Andreu, . (1999).
A General Class of Adaptive Strategies.
Discussion Papers. presented at the 3, Journal of Economic Theory 98(2001), 26-54. Retrieved from
Publisher's VersionAbstractWe exhibit and characterize an entire class of simple adaptive strategies,in the repeated play of a game, having the Hannan-consistency property: In the long-run, the player is guaranteed an average payoff as large as the best- reply payoff to the empirical distribution of play of the other players; i.e., there is no "regret." Smooth fictitious play (Fudenberg and Levine [19951) and regret-matching (Hart and Mas-Colell [1998]) are particular cases. The motivation and application of this work come from the study of procedures whose empirical distribution of play is, in the long-run, (almost) a correlated equilibrium. The basic tool for the analysis is a generalization of Blackwell's [1956a) approachability strategy for games with vector payoffs. Keywords: adaptive strategies, approachability, correlated equilibrium, fictitious play, regret. Journal of Economic Literature Classification: C7, D7, C6
David Assaf, L. G., & Samuel-Cahn, E. . (1999).
A Striking Connection Between Branching Processes and Optimal Stopping.
Discussion Papers. presented at the 5, Journal of Applied Probability 37 (2000) 613-626. Retrieved from
/files/dp194.pdf Publisher's VersionAbstractA curious connection exists between the theory of optimal stopping for independent random variables, and branching processes. In particular, for the branching process Zn with offspring distribution Y, there exists a random variable X such that the probability P(Zn = 0) of extinction of the n-th generation in the branching process equals the value obtained by optimally stopping the sequence X-i_,...,Xn, where these variables are i.i.d distributed as X. Generalizations to the inhomogeneous and infinite horizon-cases are also considered. This correspondence furnishes a simple 'stopping rule' method for computing various characteristics of branching processes, including rates of convergence of the n-th generation's extinction probability to the eventual extinction probability, for the supercritical, critical and subcritical Galton-Watson process. Examples, bounds, further generalizations and a connection to classical prophet inequalities are presented. Throughout, the aim is to show how this unexpected connection can be used to translate methods from one area of applied probability to another, rather than to provide the most general results.
Reny, M. P., & J., P. . (1999).
An Ex-Post Efficient Auction.
Discussion Papers. presented at the 8. Retrieved from
/files/dp200.pdf Publisher's VersionAbstractAn analogue of Vickrey's (1961) multi-unit auction is provided when bidders have interdependent values. The analogue is strategically equivalent to a collection of two-bidder single-unit second-price auctions and it possesses an ex-post efficient equilibrium. As an application of this result, it is shown that the FCC auction possesses an efficient equilibrium in the case of homogeneous goods. Conditions are provided under which the new auction (and also the FCC auction) revenue-dominates all ex-post equilibria of ex-post efficient individually rational mechanisms.
Peter Sudholter, J. R., & Peleg, B. . (1999).
Canonical Extensive Form of a Game Form: Part II - Representation, The.
Discussion Papers. presented at the 8, Journal of Mathematical Economics 33(2000),299-338. Retrieved from
/files/dp202.pdf Publisher's VersionAbstractThis paper exhibits to any noncooperative game in strategic or normal form a 'canonical' game in extensive form that preserves all symmetries of the former one. The operation defined this way respects the restriction of games to subgames and yields a minimal total rank of the tree involved. Moreover, by the above requirements the 'canonical extensive game form' is uniquely defined. Key words: Games, Extensive Form, Normal Form, Strategic Form. AMS(MOS) Subject Classification: 90D10, 90D35, 05C05
Werner Guth, H. K., & Peleg, B. . (1999).
Co-Evolution of Preferences and Information in Simple Games of Trust.
Discussion Papers. presented at the 2, German Economic Review 1 (2000), 83-110. Also in Khalil, E., L. (2003). Trust. Elgar Reference Collection. Critical Studies in Economic Institutions Vol 3, 631-58. Retrieved from
/files/dp190.pdf Publisher's VersionAbstractIn standard rational choice modelling decisions are made according to given information and preferences. In the model presented here the 'information technology' of individual decision makers as well as their preferences evolve in a dynamic process. In this process decisions are made rationally by players who differ in their informational as well as in their preference type. Relative success of alternative decisions feeds back on the type composition of the population which in turn influences rational decision making. An indirect evolutionary analysis of an elementary yet important basic game of trust shows that under certain parameter constellations the population dynamics of the evolutionary process specify a unique completely mixed rest point. However, as opposed to previous studies of preference formation in the game of trust there is no convergence to but only cycling around the rest point if the informational status of individuals evolves rather than being chosen strategically.
Haimanko, O. . (1999).
Cost Sharing: The Nondifferentiable Case.
Discussion Papers. presented at the 9, Journal of Mathematical Economics 35 (2001), 445-462. Retrieved from
/files/dp205.pdf Publisher's VersionAbstractWe show existence and uniqueness of cost allocating mechanisms, satisfying standard axioms, on three classes of cost functions with major nondifferentiabilities. Two of the classes consist of nondecreasing convex functions, which exhibit either increasing or constant costs to scale. The third is the space of piecewise linear cost functions.
Klaus Abbink, A. S., & Zamir, S. . (1999).
Covered Response Ultimatum Game, The.
Discussion Papers. presented at the 2. Retrieved from
/files/dp191.pdf Publisher's VersionAbstractWe report an experiment on the covered response ultimatum game, in which the proposer is not informed about the responder's reaction to an unequal offer. In this game, no education of proposers is possible. A control experiment with informed proposers was also conducted. We observe high rejection rates with covered response. These are explained by responders' resistance to unfairness. But the rejection rates are lower than in the control group, due to the lacking possibility of educative punishment. Proposers in the open response treatment test responders' propensity to reject by making more unequal offers. We conclude that both resistance to unfairness and educative punishment are determinants of behaviour, but neither is sufficient on its own. Keywords Ultimatum bargaining, fairness, punishment, experimental economics.
Bornstein, H. G., & Gary, . (1999).
Effects of Intra-Group Communication on Intergroup Cooperation in the Repeated Intergroup Prisoner's Dilemma (IPD) Game, The.
Discussion Papers. presented at the 9, Journal of Conflict Resolution 44, 700-719. Retrieved from
/files/dp204.pdf Publisher's VersionAbstractWe report an experiment on individual and group behavior in intergroup conflict as modeled by the Intergroup Prisoner's Dilemma (IPD) game (Bornstein, 1992). The game was played repeatedly either with or without intra-group communication in an attempt to distinguish the dynamic process associated with reciprocation at the intergroup level from that resulting from adaptation at the individual level. We found that without communication, individuals gradually learned that it does not pay to contribute. The overall effect of within-group communication was to increase individual contribution. However, this effect varied greatly in later stages of the game. In some cases intragroup communication eliminated individual contribution, rewarding the members of both teams with the mutually cooperative outcome, while in other cases it intensified the intergroup conflict to its maximal level of full contribution. The implications for these findings to conflict resolution are discussed.
Hart, S. . (1999).
Evolutionary Dynamics and Backward Induction [Revised].
Discussion Papers. presented at the 9, Games and Economic Behavior 41 (2002) 227-264. Retrieved from
/files/ evol-bi.html Publisher's VersionAbstractThe backward induction (or subgame-perfect) equilibrium of a perfect information game is shown to be the unique evolutionarily stable outcome for dynamic models consisting of selection and mutation, when the mutation rate is low and the populations are large. Keywords: games in extensive form, games of perfect information, backward induction equilibrium, subgame-perfect equilibrium, evolutionary dynamics, evolutionary stability, mutation, selection, population games. Journal of Economic Literature Classification: C7, D7, C6.
Zamir, I. N., & Shmuel, . (1999).
Game for the Speed of Convergence in Repeated Games of Incomplete Information, The.
Discussion Papers. presented at the 1, International Journal of Game Theory 31 (2002) 203-232. Retrieved from
/files/dp187.pdf Publisher's VersionAbstractWe consider an infinitely repeated zero-sum two-person game with incomplete information on one side, in which the maximizer is the (more) informed player. Such games have value Vx(p) for all 0