@booklet {bornstein-acogbpt2007,
	title = {A Classification of Games by Player Type},
	howpublished = {Discussion Papers},
	year = {2007},
	month = {1},
	publisher = {New Issues and Paradigms in Research on Social Dilemmas, A. Biel, D. Eek, T. Grling, \& M. Gustafsson (Eds.), Springer Verlag, (in Press)},
	abstract = {In this paper I classify situations of interdependent decision-making, or games based on the type of decision-makers, or players involved. The classification builds on a distinction between three basic types of decision-making agents: individuals, cooperative or unitary groups {\textendash} groups whose members can reach a binding (and costless) agreement on a joint strategy {\textendash} and non-cooperative groups {\textendash} groups whose members act independently without being able to make a binding agreement. Pitting individuals, unitary groups, and non-cooperative groups against one another, and adding Nature as a potential opponent , generates a 3 (type of agent) X 4 (type of opponent) matrix of social situations. This framework is used to review the experimental decision-making literature and point out the gaps that still exist in it.},
	url = {/files/dp443.pdf},
	author = {Gary Bornstein}
}
