@booklet {robertjaumann-tad1996,
	title = {Absent-Minded Driver, The},
	howpublished = {Discussion Papers},
	year = {1996},
	month = {1},
	publisher = {Games and Economic Behavior 20 (1997), 102-116},
	abstract = {The example of the "absent-minded driver" was introduced by Piccione \& Rubinstein [1995] in the context of games and decision problems with imperfect recall. They claim that a "paradox" or "inconsistency" arises when the decision reached at the "planning stage" {\textendash} before the game is played {\textendash} is compared with that at the "action stage" {\textendash} when the game is played. Though the example is provocative and worth having, their analysis is unsound. A careful analysis reveals that while the considerations at the planing and action stages do differ, there is no paradox or inconsistency. 94R. Robert J. Aumann, Sergiu Hart \& Motty Perry, "The Absent-Minded Driver" (Revised, December 1996). The example of the "absent-minded driver" was introduced by Piccione \& Rubinstein [1995] in the context of games and decision problems with imperfect recall. They claim that a "paradox" or "inconsistency" arises when the decision reached at the "planning stage" is compared with that at the "action stage". Though the example is provocative and worth having, their analysis is questionable. A careful analysis reveals that while the considerations at the planing and action stages do differ, there is no paradox or inconsistency.},
	url = {http://driver.html},
	author = {Robert J. Aumann, Sergiu Hart and Motty Perry}
}
